Showing posts with label Justice League. Show all posts
Showing posts with label Justice League. Show all posts

Tuesday, June 25, 2013

The Week in Revue (June 26 - July 2, 2013)

------- Spotlight
Batman/Superman #1
(w) Greg Pak
(a) Jae Lee

------- DC Reviews
The Flash #21
(w) Francis Manapul and Brian Buccellato
(a) Francis Manapul

Justice League #21 
(w) Geoff Johns
(a) Gary Frank
CHECK OUT THIS REVIEW ON DC COMICS NEWS!

Justice League of America #21
(w) Geoff Johns
(a) David Finch
CHECK OUT THIS REVIEW ON DC COMICS NEWS!

------- Marvel Reviews
Age of Ultron #10A.I.
(w) Mark Waid
(a) Andre Araujo

X-Men #2
(w) Brian Wood
(a) Olivier Coipel

Young Avengers #6
(w) Kieron Gillen
(a) Kate Brown

Tuesday, April 16, 2013

The Week in Revue (Apr 17-23, 2013)

------- Spotlight
Age of Ultron #6 of 10
(w) Brian Michael Bendis     (a) Brandon Peterson and Carlos Pacheco
THE TIDES TURN AS THE SURVIVING HEROES BEGIN THE MARCH TO TAKE DOWN ULTRON!

------- DC Reviews
DC Universe Presents #19
(w) Tony Bedard     (a) Javier Pina
FINAL ISSUE! WHO HAS BROUGHT DEATH AND DESTRUCTION TO THE JUSTICE LEAGUE? IF YOU READ PREVIEWS, YOU ALREADY KNOW.

Justice League #19
(w) Geoff Johns     (a) Ivan Reis and Joe Prado
NOT A FINAL ISSUE! WHO HAS BROUGHT KRYPTONITE TO A FIGHT AGAINST THE JUSTICE LEAGUE? IF YOU READ PREVIEWS, YOU ALREADY KNOW.

---------- mini reviews
Green Lantern: New Guardians #19
(w) Tony Bedard     (a) Andres Guinaldo and Raul Fernandez
NOW THERE'S TWO WHITE LANTERNS? WASSUP WITH THIS CRAZY?

Wonder Woman #19
(w) Brian Azzarello     (a) Tony Akins and Dan Green
WONDER WOMAN vs. ORION! PLUS SOMETHING ELSE ON THE SECRET GATEFOLD!

------- Marvel Reviews
Captain America #6
(w) Rick Remender     (a) John Romita Jr.
I JUST LOVE THIS SERIES. IT'S CRAZY GOOD.

Nova #3
(w) Jeph Loeb     (a) Ed McGuinness
NOVA'S ORIGIN CONTINUES! 

Wednesday, March 20, 2013

Justice League #18

(w) Geoff Johns     (a) Jesus Saiz

Geoff Johns is taking the same route Cartoon Network's Justice League did in 2004 by expanding the roster of the League in anticipation of bigger, more ferocious enemies in the future. Honestly, it would have been nice to see more of the core team's adventures and interpersonal relationships before diving into team expansion. Sure, this is Justice League #18 and the 'New 52' has been around for close to two years, but in the modern age of decompressed storytelling, 18 issues has only produced a handful of conflicts that the League has faced. 

Back in the day, 18 issues could have been 18 different stories, a different approach to team building, but one that offered a more robust look at how said team works as a unit. Today, it's still somewhat unclear how the core League members truly work together, how their personalities play off each other, and how that affects their behavior. Johns has done an excellent job delivering character development where possible, but it's still frustrating to see new members coming in at this point. And that's not even mentioning Justice League of America, which also sees Johns bringing lesser known characters into the spotlight. It's just a geyser of new characters, it seems.


** SPOILERS AHEAD! **


Justice League #18 is an exciting issue because we get to see so many faces in one issue. With Hal Jordan out of the picture for the time being, and the near-destruction of Boston in "Throne of Atlantis", Batman and Cyborg decide it's time to reveal the Grid, a circumstantial database of all the world's superheroes. I say circumstantial because the entire Grid was a side-effect of the persistent flow of information into Cyborg's always-connected mainframe. Since he's basically a living supercomputer, Cyborg shares the curse of overabundance with Superman -- they're both continuously aware of almost everything around them. The difference is that Clark hears everyone while Victor processes digital information terabytes at a time. Thus, over the five years of the League's existence, Cyborg inadvertently collected all the known information on every superhero on Earth.

But it's just that: only the known information. Justice League #18 not only showcases established heroes like Black Canary, Zatanna, Firestorm, and Nightwing in a new light, but also gives minor and new characters a chance to shine with a chance at membership in the planet's most exclusive hero club. While the current members of the League all understand the where they are and what the stakes are going forward, most of the invited candidates have no idea what they're in for. It's this juxtaposition that provides a nervous tension that simmers throughout the issue. Even Nightwing and Batman's short interaction reflects their relationship post-"Death of the Family". And how could it not be awkward? Six of the most powerful beings on the planet are judging and choosing new colleagues to patrol everything, not just a city or neighborhood beat.

There's no escaping the fact that Justice League #18 is a good old-fashioned prelude issue. There's so much being set up from beginning to end that it's hard to squeeze a story-proper out of an issue like this. Fortunately, Geoff Johns stands up to the task and makes the entire affair feel completely fluid and natural. My bias for the structure of character development aside, JL #18 hits all the right marks. At the end of the day, it's really hard not to like seeing so many familiar (and some unfamiliar) faces in one issue.

GRADE
7.5/10

Tuesday, March 19, 2013

The Week In Revue (Mar 20-26, 2013)

------- Spotlight
Constantine #1
(w) Jeff Lemire and Ray Fawkes     (a) Renato Guedes
JOHN CONSTANTINE GETS HIS OWN SERIES IN THE 'NEW 52'!

------- DC Reviews
Justice League #18
(w) Geoff Johns     (a) Ivan Reis and Joe Prado
THE METAL MEN MAKE THEIR 'NEW 52' DEBUT!


Justice League of America #2
(w) Geoff Johns     (a) David Finch
WILL THE NEW JLA COME TOGETHER TO STOP THIS SECRET NEW THREAT?

---------- mini reviews
Green Lantern: New Guardians #18
(w) Tony Bedard     (a) Aaron Kuder
"WRATH OF THE FIRST LANTERN" CONTINUES!

Wonder Woman #18
(w) Brian Azzarello     (a) Tony Akins
WHAT DOES THE GOD OF WAR HAVE PLANNED FOR DIANA'S FUTURE?



------- Marvel Reviews
All-New X-Men #9
(w) Brian Michael Bendis     (a) Stuart Immonen
THE ORIGINAL FIVE X-MEN GET NEW COSTUMES!

Avengers #8
(w) Jonathan Hickman     (a) Dustin Weaver
THE AVENGERS FACE THE WORLD BREAKER! LOOK FOR CONNECTIONS TO NEW AVENGERS!


---------- mini Reviews
Captain America #5
(w) Rick Remender     (a) John Romita Jr.
THE ODD WAR OF DIMENSION Z BEGINS HERE!


Nova #2
(w) Jeph Loeb     (a) Ed McGuinness
THE ORIGIN OF SAM ALEXANDER CONTINUES!

Tuesday, February 19, 2013

The Week (Feb 20-26, 2013)

------- Spotlight
Justice League of America #1
(w) Geoff Johns     (a) David Finch

------- DC Reviews
Green Lantern #17
(w) Geoff Johns     (a) Doug Mahnke

Justice League #17
(w) Geoff Johns     (a) Ivan Reis & Joe Prado

---------- mini DC reviews
Green Lantern Corps #17
(w) Peter J. Tomasi     (a) Fernando Pasarin

Green Lantern: New Guardians #17
(w) Tony Bedard     (a) Aaron Kuder

Wonder Woman #17
(w) Brian Azzarello     (a) Tony Akins

------- Marvel Reviews
Captain America #4
(w) Rick Remender     (a) John Romita Jr.

Nova #1
(w) Jeph Loeb     (a) Ed McGuinness

Thor: God of Thunder #5
(w) Jason Aaron     (a) Esad Ribic

---------- mini Marvel reviews
Avengers #6
(w) Jonathan Hickman     (a) Adam Kubert

Indestructible Hulk #4
(w) Mark Waid     (a) Leinil Yu

The Superior Spider-Man #4
(w) Dan Slott     (a) Ryan Stegman

Thursday, January 31, 2013

REVIEW: AQUAMAN #16

(w) Geoff Johns (a) Paul Pelletier

**WARNING: SPOILERS AHEAD**

Hot off last week's big reveal at the end Justice League #16, Geoff Johns throws "Throne of Atlantis" into fifth gear in Aquaman #16 with some fights, some twists, and a whole lot of new questions that need answering before the end of the crossover. Orm the Ocean Master -- aka the current King of Atlantis -- sentenced the Superman, Batman, and Wonder Woman to death by expulsion to the "dark waters". While Aquaman searches for his beleaguered friends who are sinking to the bottom of the Mid-Atlantic Trench in weird pods, the reserve members of the Justice League bring the fight to the invading Atlantean army on the surface. 

The most exciting part of Aquaman #16 is seeing the extended League roster show up to lend a hand in this time of crisis, and how that affects the League proper. Some choice dialogue reveals that Batman and Cyborg had been developing the idea of having a sort-of emergency call list of Leaguers on stand-by, but Batman's frustration at Cyborg's call to arms shows Vic acted of his own accord. Cyborg's decision to circumvent Batman's input is an important step for Victor, a relatively popular hero who isn't featured in any other series of the 'New 52', and who desperately needed some character development beyond his father issues. Now, we have some friction between Cyborg and Batman, something that will surely come up in future issues. And seeing more heroes being added into the mix is just plain exciting.

While the extended League takes on the Atlantean forces, Aquaman and Cyborg manage to free Superman, Batman, and Wonder Woman while also learning that the monsters Aquaman believed he had sealed away at the end of "The Trench" have mysteriously returned. Up to now, educated assumptions pointed to Orm's hand moving the chess pieces around the board to force an war that would prove Atlantis' superiority.   The dramatic irony of the Trench monsters' freedom finally comes to light for the characters, but their arrival raises even more questions because Orm is as confused about their sudden and seemingly indiscriminate strike as the League. 

Even though everything is coming together, Johns keeps us guessing to the end with the big twist at the end of Aquaman #16. The reveal makes a lot of sense and it points to how and why the events of "Throne of Atlantis" have taken place, but it also leaves things open for a solid resolution in Justice League #17.

GRADE
8/10

Friday, January 25, 2013

REVIEW: JUSTICE LEAGUE #16

(w) Geoff Johns
(p) Ivan Reis
(i) Joe Prado

Last fall, a number of DC creators, editors, and executives started talking about how 2013 was going to be a year full of changes for the 'New 52'. Geoff Johns' epic "Throne of Atlantis" could have been a simple crossover between Justice League and Aquaman -- a natural move since Johns writes both series -- but it's slowly transforming into a turning point for the entire DCnU.

Justice League #16 sets up the final pieces for the inevitable war between Atlantis and the surface world. The issue is thick with anticipation -- the difference between war and peace lies with Aquaman's ability to temper the Justice League's justifiable anger over the tidal wave that decimated the eastern seaboard against his brother Orm's anger over the perceived attack on Atlantis. At some points, Aquaman is literally standing between the League and Orm, stopping all hell from breaking loose. Aquaman's ethical quandary over how to proceed -- standing with the League and demanding justice from Orm, or adhering to Atlantean tradition by forsaking the entire surface world -- is a central theme for the entire sequence. The one unfortunate element of this situation is that all the character behave in cliche superhero fashion of punching first and asking questions later. Batman, in particular, acts particularly out of character for a hero who understands the intricacies of how fear compels people to do unspeakable things. But traditional superhero tropes aren't enough to detract too much from this stellar issue. 

But there's a lot more to Justice League #16 than just the beachhead confrontation between the League and Ocean Master. For one, Dr. Shin has been an important and central character in Aquaman since the first issue, so it comes as no surprise that he's a target of a team of Atlantean assassins who believe Shin is a key figure in turning the tide of the coming war. Being the foremost human expert on Atlantean physiology puts the Doctor in the unique position of finding a weakness to exploit. Johns also properly introduces Dr. T.O. Morrow into the 'New 52' with his suggestion that S.T.A.R. Labs employ his nameless "android" to take control of the weather from Orm, who has used his mystical staff to conjure up a series of deadly storms. It's just a passing remark, and the idea gets shot down by Cyborg's dad pretty quickly, but not before a certain Dr. Magnus and his Metal Men are also mentioned. Being the Chief Creative Officer for DC, Johns has a lot of freedom to include little nuggets of foreshadowing. Of course, the biggest "holy sh*t" moment comes with the final splash page that points to a bold new direction not only for Justice League, but also the DCnU at-large.

Justice League #16 is a fun issue full of intense action, plot-advancing story, and an ending that will get most any DC fan excited for the future of the series and the 'New 52'. Already, a tidal wave has destroyed the east coast of the United States. That's going to last for a while, and a war with Atlantis is going to change the landscape even more. Since last Free Comic Book Day, we've known that 2013 would bring "Trinity War", the first major 'New 52' crossover that would effect the entire line. "Throne of Atlantis" may or may not be a prelude to this massive event, but it's setting the standard for 2013 being about big ideas and big changes.

GRADE
9/10

Tuesday, January 22, 2013

THE WEEK (JAN 23-29, 2013)


FEATURED REVIEW
Young Avengers #1
(Gillen, McKelvie)

Ever since Marvel announced that Kieron Gillen and Jamie McKelvie were taking the reigns on a new volume of Young Avengers, I've basically been hoarding any and all info concerning the new series because the Young Avengers is my favorite superhero team ever. I own all the original 12 issues, I've read every crossover and tie-in there's been, and I waited and waited for Avengers: The Children's Crusade to finish up. Now, Gillen and McKelvie are taking Young Avengers in an exciting new direction that -- if it's anything like Phonogram -- is going to be AMAZING.

REVIEWS
Avengers #3
(Hickman, Epting)

Captain America continues his mission to gather his Avengers recruits for an assault on Mars against Ex Nihilo to free their fellow heroes. Jonathan Hickman's concept-saturated Avengers stories already have a lot of readers scratching their heads...in a good way!

Before Watchmen: Minutemen #6 of 6
(Cooke, et al.)

I stopped reviewing all the other Before Watchmen mini-series because, to be honest, none of them had a lot of staying power. While the first few issues of each series were mostly enjoyable (except for Comedian, which has been a train wreck the whole time), they've slipped and fell into 'filler issue' territory. Darwyn Cooke's Minutemen is the exception to the rule, as Cooke's fantastic art style and nuanced writing have made this series immaculate. 


FF #3
(Fraction, Allred)

I love this series. You should love it as well. Matt Fraction and Mike Allred take readers on a journey to discover why a mysterious messenger has brought a message of the Fantastic Four's demise!

Green Lantern #16
(Johns, Mahnke)

Even though none of the "Rise of the Third Army" tie-in issues have featured a whole lot of the eponymous Third Army, Green Lantern has been the most enjoyable series through this GL-crossover, as Geoff Johns' Simon Baz has proved to be one of the most interesting new superheroes in a long time. 

Justice League #16
(Johns, Reis, Prado)

"Throne of Atlantis" continues this week. It's pretty much obvious that Ocean Master is manipulating everything, right? Then again, Johns has a way of making readers believe what he'd like us to see up until the twist.

Uncanny Avengers #3
(Remender, Cassaday)

Finally, finally, we get Uncanny Avengers #3 nearly two months late. It's unfortunate that such a great series -- which is still considered the flagship 'Marvel NOW!' title, I'm assuming -- continues to have such a broken release schedule. To be honest, I nearly forgot it was coming out this week, and I had to go back and reread the first two issues to make sure I knew what was going on. Other than the weird releases, Uncanny Avengers #3 looks like it's going to be a turning point in this first arc.

Extra! Extra!
Green Lantern Corps #16
(Tomasi, Pasarin)

Red Hood and The Outlaws #16
(Lobdell, TBA)

Supergirl #16
(Johnson, Asrar)

Uncanny X-Force #1
(Humphries, Garney)

Wonder Woman #16
(Azzarello, Chiang)

Friday, December 28, 2012

REVIEW: JUSTICE LEAGUE #15

(w) Geoff Johns
(p) Ivan Reis
(i) Joe Prado

I'm torn in my feelings about "Throne of Atlantis".

I really want to like the story, and I very much want to understand how this is a bold, new direction for both Aquaman and Justice League. This week saw the release of the first two parts of "Throne of Atlantis" within Aquaman #15 and Justice League #15 respectively. Since Geoff Johns is writing both titles, he's not limited to cooperating with other writers to convey a singular tale. Instead, this is more like Johns featuring Johns--the characters feel fluid throughout the narrative because they're being written the same way each time, and the story itself is strong because the whole thing is Johns' brainchild. While this situation should have birthed some amazingly epic crossover, the whole idea kind of falls flat. We've seen Atlantis rise up before, and it's kind of starting to get old. I know this is the first time it's happened in the 'New 52', and for that reason, I'm willing to give Johns the benefit of the doubt when it comes to world-building (seeing as he's DC's Chief Creative Officer). And that's why I'm torn over this crossover as a whole: Johns is doing the best he can to make a rather dated idea more appropriate for the modern age, and while it's there are some general missteps made, there's also a lot to like in these pages.

Let's look at the missteps first. I'm worried "Throne of Atlantis" is getting dangerously close to Ultimatum territory in terms of needless death and unapologetic detriment to that universe at-large. In fact, the splash page of the tidal wave looming over Metropolis is eerily similar in look, tone, and feel to the wave Magneto sent to destroy New York City. Upon closer analysis, the similarities become even more apparent. Both Magneto and Ocean Master unleash a massive force of nature upon an unsuspecting human population in an effort to drastically alter the status quo. Both villains are purposefully left out of the issue wherein they cause the destruction, mostly as a means of making them more sinister and foreboding. Lastly, both Magneto and Orm lash out because someone or something is manipulating their emotions through death or destruction.

Now for the good. The fact that Geoff Johns has developed this entire crossover means he's got a lot up his sleeve. There are bound to be plot twists, double-crossings, hidden agendas, and shocking fallouts. Even though the events depicted in Justice League #15 mirror other comic book stories, Johns writers some of the best interpersonal relationships around. For "Throne of Atlantis", he's included a number of plot elements that have been building in both Justice League and Aquaman since their respective beginnings. We see Batman and Aquaman putting aside their personal issues with each other and working together to stop some of Scarecrow's henchmen. The normal, civilan dinner shared by Superman and Wonder Woman gives Diana perspective as to how Clark manages his life outside the League. And Cyborg's slow-burning narrative with his father continues to spotlight Victor's isolation and need to feel human.

The good outweighs the bad, in the end. Justice League #15 has some glaring weaknesses in terms of basic premise, but Geoff Johns' solid character work makes up for it. Additionally, bringing on the stellar Aquaman artistic team of Ivan Reis and Joe Prado was a dynamite choice on DC's part. While Jim Lee's pencils are good, I've always liked Ivan Reis' facial expressions and Joe Prado's depth in shading. I'm excited for "Throne of Atlantis" because I really like stories like this, and I'm confident Johns will do it justice.

GRADE
8/10

Friday, November 23, 2012

REVIEW: JUSTICE LEAGUE #14

(w) Geoff Johns
(p) Tony S. Daniel

Justice League #14 brings the conclusion to "The Secret of the Cheetah", last month wherein Wonder Woman's best friend, Barbara Minerva, was possessed by the Amazonian goddess of the hunt and driven crazy by the power. I'd never read too much that included Cheetah in the pre-'New 52' days (probably saw her in crossovers, etc.), but I can't imagine she was anywhere near as cool as Geoff Johns' reinterpretation -- it's like going from tofurkey to a honest-to-goodness Thanksgiving bird! This month, we discover how Barbara Minerva's actions are more nefarious than we previously believed.

At the end of JL#13, Cheetah sank her teeth into Superman and turned him into a rabid man-cheetah bent on taking down his comrades. This is a cool plot development -- the Cheetah is either as strong or stronger than the Man of Steel -- but it's not given the opportunity to go anywhere before the League discovers the Cheetah's weakness and uses it on Clark. The appearance of the ancient tribe who worships the Cheetah as the goddess of the hunt isn't interesting enough. Sure, they've got a lot of insight on the Cheetah as a deity, Barbara Minerva's intentions, and how to save Superman's life, but it all comes at the cost of too much expository monologue. 

Instead of making this story arc a bit more fluid and organic -- perhaps with a full issue of cheetah-controlled Superman hunting the League members -- "The Secret of the Cheetah" feels rushed and compressed. Promotional material form DC states that the "road to 'Trinity War' is paved through Justice League #14'. With nothing else to go on, I can't really say what that connection might be. Then again, Johns is a master as subtle build-up to explosive results, so there's a big possibility I'll be reading "Trinity War" next year, and I'll come back to JL#14 only to see something I'll tell myself should have been obvious.

GRADE
7.8/10

Tuesday, November 20, 2012

THE WEEK (NOV 21-27, 2012)

FEATURED REVIEW
Captain America #1
(w) Rick Remender
(p) John Romita Jr.
After a long (<8 years) and fruitful run from the amazing Ed Brubaker, Rick Remender is taking over writing duties for Captain America, and he's starting out big. Cap' will forgo a lot of the 'spy intrigue' of the Brubaker era in place of sci-fi 'weird science' stories. Plus, John Romita Jr. is one of Marvel's biggest guns.

DC Universe Presents #14
(w) Marc Andreyko
(p) Robson Rocha
I wholly enjoyed the first part of "Black Lightning and Blue Devil", especially Marc Andreyko's interesting take on the relationship between these two characters. 

Green Lantern: New Guardians #14
(w) Tony Bedard
(p) Aaron Kuder
Kyle Rayner continues his quest, this month, to master all the colors of the emotional spectrum. Last time, Atrocitus managed to push the most peaceful Green Lantern into a rage-filled rampage. How will Arkillo teach Kyle about fear this month?

Hawkeye #4
(w) Matt Fraction
(p) David Aja
Instead of focusing on all the 'Marvel NOW!' stuff, executives should be figuring out any way possible to get Hawkeye on a more regular schedule. As in twice a month. This is by and far my favorite series from Marvel right now. It's amazing. Read it.

Indestructible Hulk #1
(w) Mark Waid
(p) Lenil Yu
Normally, I don't like Hulk that much. I've never really found anything much interesting about a character who's just whiny when he's a human and angry when he's Hulk. Hopefully, Mark Waid can work the same magic he did with Daredevil and turn the Hulk into one of Marvel's most nuanced heroes. Also, Lenil Yu is a fantastic artist.

Justice League #14
(w) Geoff Johns
(p) Tony S. Daniel
Apparently, "the road to 'Trinity War' goes through Justice League #14", as some promos have put it. Either way, "The Secret of the Cheetah" made the villainous Cheetah more interesting and fun than she's been in ages, so I'm down to finish up this little mini-arc.

Supergirl #14
(w) Mike Johnson
(p) Mahmud Asrar
Last week's "H'el on Earth" crossover issue, Superboy #14, was a travesty. Hopefully, Mike Johnson can right the ship and get this Superman Family crossover going the right direction. Though, last month's issue without Michael Green co-writing was the weakest issue of the series to date, so i don't know.

Extra! Extra!
Before Watchmen: Silk Spectre #4 of 4
(w) Darwyn Cooke
(p) Amanda Conner

Iron Man #2
(w) Kieron Gillen
(p) Greg Land

Journey Into Mystery #646
(w) Kathryn Immonen
(p) Valerio Schiti

Wonder Woman #14
(w) Brian Azzarello
(p) Tony Akins

Monday, November 12, 2012

REVIEW: GREEN LANTERN #14


(w) Geoff Johns
(p) Doug Mahnke

This week, "Rise of the Third Army" continues in Green Lantern #14 as Simon Baz comes face to face with the Justice League. He's been deemed a suspected terrorist already, and now that he's got a Green Lantern ring on his finger, he's just a super-powered suspected terrorist. The first thing you're thinking is, "They get into a fight, right? Superman or Batman misinterprets something, and a construct gets thrown out, then it's just a big brawl, right?" Wrong. Simon knows he can't take on the entirety of the Justice League, and he doesn't plan to. Simon's self-awareness points to Geoff Johns' increasing efforts to make the newest Green Lantern a bit more relatable and realistic. Johns understands how cliched superhero meetings have become in recent years, so this first confrontation between Simon and JL is less about a show of force and more about a show of wits.

Simon attempts to remove his ring and give it to the Justice League when the spectral energies of Sinestro and Hal Jordan burst forth in an explosion of green energy to protest. This is where Johns could have gone the easy route and made all these heroes gang up on Simon Baz. Instead, Simon subconsciously uses the ring to build himself a getaway car, then twenty getaway cars to throw the League off his trail. Sure, the Flash and Superman are probably fast enough to have found Baz in the chaos of everything, but that's not what this story is about -- it's about Simon thinking outside the box and how that type of thinking has been absent from mainstream superhero comics for quite some time.

Johns also takes some time to build mythology through sequences featuring the Guardians conversing with the still-mysterious First Lantern, Black Hand's imprisonment in the Chamber of Shadows, and the Third Army ravaging the universe in the name of peace and order. I'm enjoying Simon Baz's personal voyage as he comes to terms with being a Green Lantern and what that means in the greater scheme of his life. And while there hasn't been a lot of crossover with the Third Army proper, Johns is obviously building to something that will test Simon as a GL and as a person.

GRADE
8.5/10

Wednesday, October 17, 2012

JUSTICE LEAGUE #13


(w) Geoff Johns
(p) Tony S. Daniel
(i) Richard Friend and Batt

It's not often that Geoff Johns takes a breather. Usually, the man is constructing some massive arc that has major ramifications for the entire DCnU, and then some. It's not a bad quality at all. In fact, Johns' ability to make nearly anything he writes feel epic is what makes him such an amazing storyteller. For the past 13 months, Johns has worked magic with Justice League, a series that many journalists have criticized for having a lackluster opening arc and a mediocre second. Here's the thing - nothing is perfect, not even the Justice League. Fanboys - and increasingly, journalists - are becoming hardened against different interpretations of established continuity, no matter the situation. Why does it matter that Hal Jordan is a huge jerk? Why can't that be part of the variety of personalities on the team? Is it really a huge deal that only three members of the League appear in the first issue, even though it's the beginning of an origin story that spans six issues? Are we that jaded against change? Sure, Hal says annoying things from time to time, but I'd rather have him cracking bad jokes every once in a while than a set of seven perfect examples of human ingenuity and dedication who say the right thing every time.

Justice League #13 starts a three-issue arc focusing on the Cheetah, a classic Wonder Woman villain reimagined with a much better backstory. I mentioned Johns' penchant for the grandiose earlier because this issue proves how well he can write a smaller-scale narrative, as well. This isn't a planet-wide threat, or even a nation-wide one - "The Secret of the Cheetah" is a personal tale about Wonder Woman and Cheetah's past. It's also about a team willing and ready to help their fellow teammate without a moment's hesitation. Cheetah is largely considered to have been Wonder Woman's arch-enemy in the pre-'New 52' universe, so it makes sense that Diana's relationship with Cheetah cuts deeper than the team could know. Johns is applying his multi-layered narrative style to a more minimal stage, resulting in heavy interpersonal relationships and emotionally-driven plot advancement.

Tony S. Daniel is stepping in for a few issues before Ivan Reis and Joe Prado take over in a few months, and his style is a breath of fresh air. Jim Lee was doing some great issues for the first few months of the 'New 52', but the quality steadily feel through the summer and into the fall. It's nice to see more crisp detail and solid inking, and honestly, the artwork goes a long way in making Justice League #13 such a good issue. 

And while DC's website claimed that Johns' "Shazam" back up was still happening, in actuality, it's a story penned by Geoff Johns and Jeff Lemire about Steve Trevor and Oliver Queen. Trevor is done working for A.R.G.U.S., and decides to drink himself into a stupor when Ollie Queen shows up to deliver some bad news that looks to be of some importance in the upcoming Justice League of America starting next year.


GRADE
8/10

Tuesday, October 16, 2012

THE WEEK (OCT 17-23, 2012)

Featured Review
Marvel NOW! Point One
(various creative teams)
I know, I know: Uncanny Avengers came out last week. But seriously, folks, this where 'Marvel NOW!' really kicks off. This one-shot will feature a number of short stories pertaining to the upcoming year of new titles and relaunches under the 'Marvel NOW!' banner, from Nova and Guardians of the Galaxy to Young Avengers and FF. I'm a bit of a Young Avengers fanboy, so this is all about Kid Loki and Miss America Chavez for me. And just look at that cover! It's going to be an awesome issue with awesome stories.



Reviews
Before Watchmen: Minutemen #4 of 6
(w/p) Darwyn Cooke
If you've been reading Before Watchmen in any capacity, you're probably aware than Minutemen is the best series in the bunch. Darwyn Cooke just knows how to write and draw for that era, and his experience in superhero work shines through in every issue. 

Blue Beetle #13
(w) Tond Bedard
(p) Ig Guara
Now that we know Blue Beetle is coming to an end at issue 16, Jaime's expulsion to Reachworld carries a lot more weight. Find out some of the Reach's biggest secrets!

DC Universe Presents #13
(w) Marc Andreyko
(p) Robson Rocha
It's the start of a new arc for DC Universe Presents after two months of one-shot issues, and it's a super cool one - "Black Lightning and Blue Devil"! It's TWO new characters introduced!

Green Lantern: New Guardians #13
(w) Tony Bedard
(p) Aaron Kuder
Kyle Rayner and his Rainbow Brigade will join in on all the "Rise of the Third Army" fun going ons. Oh, and Carol Ferris becomes Star Sapphire again...again. Does this mean no more Fatality? That would be a shame.

Justice League #13
(w) Geoff Johns
(p) Tony S. Daniel
Cheetah makes her 'New 52' debut! Apparently, she's set to become a huge threat to the DCnU, making her a top-tier villain. Cheetah? Really? It just seems strange. Plus, the "Shazam" back-up is still going on! Who knew?

Wonder Woman #13
(w) Brian Azzarello
(p) Tony Akins
Wonder Woman is one of the best 'New 52' series, and it had the best "Zero Month" issue. Why have I not been reviewing this for the past ten months? What have I been doing? Well, I'm making up for it now.

Extra! Extra!
Captain Marvel #5
(DeConnick, Soy)

Catwoman #13
(Nocenti, Sandoval, Tarrogona)

Nightwing #13
(Higgins, Barrows, Jose)

Red Hood and The Outlaws #13
(Lobdell, Green II)

Supergirl #13
(Johnson, Basri)

Sword of Sorcery #1
(Marx, Bedard, Lopresti, Saiz)

Wednesday, September 19, 2012

JUSTICE LEAGUE #0

STORY: Geoff Johns
ART: Gary Frank

Before the reboot, Billy Batson was the world's most perfect kid - he listened to his parents, did his homework, was kind to everyone he met, and generally didn't have a bad thought in his head. It was for this sterling character that Billy was chosen to be Captain Marvel, the scion of the wizard Shazam. And even though the Captain saw his fair share of evil throughout his adventures, Billy never stopped being that perfect little boy. Now, in the 'New 52, he's a brat and a jerk - he can't seem to get along with anyone, and he actively works against others whenever he can. A lot (and I mean a lot) of comic book news outlets have painted the recent Shazam back-up stories in Justice League as a terrible reintroduction to one of DC's most iconic and long-lasting characters. On the contrary, I think it's one of the wisest and most interesting changes made yet.

The 'New 52' is supposed to be about making things new, and what better way than to make the most unrelatable character in the DC universe just a bit more realistic? While many long-time comic book fans want to hold their beloved characters in a time-lock - never allowing for them to grow or change - it's a pipe dream, and one that the hardcore crowd is going to have to get over as comic books continue to move into newer, bolder territories. Similarly, some Marvel fans are up in arms about a book with the title Uncanny Avengers that features Rogue and Thor on the same team. So what?

As you guessed, Justice League #0 focuses on Billy and his transformation into Captain Marvel Shazam. Yes, this is the second big change to the character: Captain Marvel is now called Shazam, and the wizard once called Shazam is now simply "The Wizard", as there don't seem to be too many of them running around. I guess DC just got tired of lording the trademark over Marvel's head. Either way, it makes a lot more sense to call the superhero Shazam - there wasn't any real reason for the name 'Captain Marvel' in the first place.

I really do love Billy's new personality. He's an orphan whose been forced to grow up much faster than he should have. It's a sad but real problem in the world, today, that more and more children are made to raise themselves. The silver lining, of course, is that Billy understands the world much more than most other 15 year olds, and he proves it. The Wizard has been searching for centuries to find a "purely good" person on which to bestow his powers, only to come up empty-handed. "No one is pure good," explains Billy to a baffled, millennia-old wizard. Billy sees the situation for what it is: an over-romanticism of a certain, unattainable goal that would solve every problem ever and bring peace to mankind. The Wizard wants so much to believe that there must be a person who is pure good, that he's wasted eons searching for it, even though it doesn't exist. Quite eloquently, Billy goes on about bad encompassing the good in the world, no matter what. And while it seems that young Batson might be without hope, the Wizard looks into his soul a second time and finds the good buried beneath layers and layers of bad. In the end, it is the potential for good that will defeat the evil.

Gary Frank's art is fantastic. His work in the "Shazam" back-ups was good, but it feels like he put extra time and effort into these pages, as they feel more emotional, more vibrant, and more expressive than ever. His facial expressions are pure genius - Billy's being the obvious best - but he also knows how to draw bodies to convey an idea. The Wizard's slouch gives you the feeling he has been burdened by so much for so long that his guilt is literally crushing him.

Justice League #0 was a gamble. For a general public that doesn't read a lot of comic books, making this "Issue Zero" a Shazam-only story could be bad for the bottom line. Literally nowhere in theses pages are the actual Leaguers featured. Johns and Frank dedicate this issue to Shazam, giving him a damn fine introduction as he gets ready to join the League proper starting in 2013. Before the reboot last year, Captain Marvel was always the boy scout, more so even than Superman. He never erred, rarely faltered, and was liked by all. He was a bit more sickeningly perfect than Superman, which was hard to do. Now, we have a dynamic character who actually has depth, who really does have a reason for acting beyond a surface-level desire to uphold truth, justice, and the American way. Now, we have a real Shazam.

GRADE
A

Monday, September 17, 2012

UPCOMING REVIEWS (SEP 19-25)

Blue Beetle #0
(Bedard, Guara)
- Jaime Reyes is the current host of the Reach scarab Khaji-Da, but who wore it before Jaime? This "Zero Issue" brings a tale of the Reach solider that made Jaime's scarab a household name.


Captain Marvel #4
(DeConnick, Soy)
- Kelly Sue DeConnick has given Carol Danvers a whole new voice, and it's been for the better. After years of playing pawn to Marvel's major events, Carol is now getting the quality treatment she deserves from a writer who knows this character inside and out. I mean, DeConnick was recently given Avengers Assemble, as well, proving she has what it takes in today's comic industry. If you aren't already reading this one, I suggest you start.

DC Universe Presents #0
(Bedard, Robinson, Liefeld, Didio, CAFU, Mychaels, Derenick, Battle)
- In homage to some of the titles cancelled back in April to make way for the "Second Wave" of 'New 52' titles, DC Universe Presents #0 brings five stories about Hawk and Dove, O.M.A.C., the Blackhawks, Mister Terrific, and a special story about Deadman. DCUP has been an excellent anthology series thus far, so I'm excited to see how these smaller stories will fare.


Justice League #0
(Johns, Frank)
- Billy Batson is the focus of this Justice League origin issue, leading in from the "Shazam" back-ups in the pages of JL over the past few months. Will Shazam join the Justice League? How will Billy balance his attitude with his new responsibilities? Find out this week!

Spider-Men #5 of 5
(Bendis, Pichelli)
- After an issue a bit too stuffed with big battles, I'm hopeful Brian Michael Bendis can pull Spider-Men out from just being another fan-service series and turn it into something that affects both Earth-616 and the Ultimate Marvel universe.


Supergirl #0
(Green, Johnson, Asrar)
- Questions will be answered! In a true "Zero Issue", we find out who sent Kara to Earth on the eve of Krypton's destruction. Also, Kara discovers who murdered her father! Supergirl has been one of the most consistently impressive series DC releases, so I have high hopes for this origins issue.

Sword of Sorcery #0
(Marx, Bedard, Lopresti, Ryan)
- To be honest, I'm seriously not very interested in this series, but I'm still willing to give it a chance to win me over. I've never been a huge "dragons and magic" fantasy buff, and it's looking more and more like that is what Sword of Sorcery is going to be, albeit with an alien world thrown into the mix. Plus, the "Beowulf" back-up just seems silly. But who knows - maybe I'll be wooed by Christy Marx's writing and Aaron Lopresti's artwork.


4-Sentence Reviews
* Before Watchmen: Nite Owl #3 of 4
* Green Lantern: New Guardians #0
* Nightwing #0
* Red Hood and The Outlaws #0
* Wonder Woman #0

Wednesday, August 29, 2012

JUSTICE LEAGUE #12

STORY: Geoff Johns
ART: Jim Lee and Scott Williams (et al)

I'm going to start this review off by saying that the kiss between Superman and Wonder Woman is a lot less 'awe-inspiring' than DC let on. In fact, one could argue that the reasons behind the titular tongue-tying should have been raised years ago, even decades. But more on that later. Justice League #12 wraps up not only the first year of the title, but also "The Villain's Journey", the second arc for the series that dealt with new villain Graves who was out to destroy the League and remake the world in his own way. The thing is, that phrase holds a significantly different meaning for Graves in the pages of Justice League than it normally ever does. While even I'll admit that using spectres of long-lost loved ones is a bit cliche, Johns employs this narrative strategy to get to the heart of the main issue with the team as a whole: the Justice League is not and cannot be held accountable for their actions.

The fight with climactic battle that opens the issue is only significant for Graves' vocalized thoughts. While having the team come face-to-face with dead loved ones sounds emotionally relevant, the whole ordeal comes off as trite after Graves weighs in. "I've destroyed the Justice League, but I'm not here to destroy each one of you," laments Graves as he watches them, a twinkle of glee in his eyes. The whole point of the League was for the sum to be greater than it's individual parts. Unfortunately, this isn't always the case. When you gather seven god-like beings together, it's a good idea to have someone around to ground them once in a while. While Steve Trevor was supposed to fill this void, his prior relationship with Wonder Woman hindered his ability to see the unbiased truths when it came to the League. However twisted and painful, Graves assumes the role of 'moral conscience', making the team question themselves for the first time since they banded together.

And that, dear readers, is where the real meat of this issue lies. The truth of the matter is, superheroes are not held accountable for their actions - they can't be if they hope to do their jobs well. The Justice League is an organization unlike any other on the planet, especially now that the 'New 52' rebooted most of the fringe teams out of existence. And while it might be cool to see costumed heroes battling aliens for a while, eventually, the novelty wears off and people want the truth over everything else.

They're not wrong for wanting it.

Johns does a fantastic job, this month, delving into philosophically-charged territory. And with the 'New 52' freedom under his belt, the characters get an interesting take on the subject - Flash insists that the League has to be better, while Batman sees the subjectivity of their situation. Green Lantern is the one who gets to the answer first: even though the League might not be perfect, it still has to try because the world needs the League. Because bad news always accompanies deed of sacrifice such as these, Hal Jordan resigns from the League. Citing his instigation of the fight between the Leaguers that aired across the world, Hal offers himself up as a scapegoat. The people of Earth get someone to blame, while the League gets to continue doing what they do, even though they know that the world could turn on them at any moment if they slip up again, even a little bit.

Wonder Woman and Steve Trevor (technically) break up again, sending Steve into fits of angry muttering and a final demand for Diana to leave, and a preview for the next year of stories looks like the League will have their hands full with Steve Trevor's A.R.G.U.S.-operated Justice League of America, a team that looks to be in direct conflict with the League proper, for more reasons than one.

Justice League #12 does an excellent job capping off a first year that saw the team come together and face more than just villains. Geoff Johns is slowly figuring out the team's voice and how they honestly fit into the greater DC universe. It's a difficult task, no doubt, but Johns has a long history with Teen Titans, and his pre-'New 52' work on Green Lantern included some of the characters best stories in years. Now, after taking the time to give us readers the basic stuff, it's time to go into new territory. Obviously, Superman and Wonder Woman's relationship is leading this trend, and coupled with Hal Jordan's resignation, we're sure to be in for an exciting 2013.

GRADE
A-

Tuesday, August 28, 2012

UPCOMING REVIEWS (AUG 29 - SEP 4)

Aquaman #12
(Johns, Reis)
- It's the end of the line for "The Others" as Geoff Johns finishes up his stellar first year with the King of Atlantis. The traitor in the team is revealed, and Black Manta's endgame comes to light!

Before Watchmen: Minutemen #3 of 6
(Cooke, Cooke)
- Per usual, there's not a whole lot of preview for this entry of Before Watchmen. Seeing as a lot of information was revealed last issue, one could surmise that this time through, we'll get to see some of the ramifications of those reveals.

Captain Marvel #3
(DeConnick, Soy)
- Carol Danvers is a woman after my own heart. With only two issues under her belt, the new Captain Marvel is dominating Marvel's lineup, not only in story quality, but also in sales. This month, Carol's gone back in time to take on the Banshee Squadron!

The Flash Annual #1
(Manapul, Buccaletto)
- The Rogues are assembled, they've double-crossed a pissed-off Captain Cold, and Flash arrived just in time to get in on the mayhem. It's time for an all-out war.

Green Lantern Annual #1
(Johns, Van Sciver)
- Geoff Johns and Ethan Van Sciver join forces once again to bring the prelude to "Rise of the Third Army", the Green Lantern event coming in October and November that will change the landscape for Hal Jordan, Sinestro, John Stewart, Guy Gardner, and the rest.

Justice League #12
(Johns, Lee)
- Everyone's been talking about it, and it's finally here! The relationship between Superman and Wonder Woman that will set the status quo for the foreseeable future begins with a single kiss. "The Villain's Journey" wraps up this week, too. As if anyone cared at this point.

Justice League International Annual #1
(Johns, Didio, Fabok)
- Read this one after Justice League #12 as the final mission of the JLI begins! Truths will be revealed, new characters will make appearances, and more than likely, we'll get some set-up for next year's upcoming Justice League of America written by Geoff Johns.

4-Sentence Reviews, Part 1
- AvX: VS #5 of 6
- Detective Comics Annual #1
- Gambit #2
- Superman Annual #1

4-Sentence Reviews, Part 2
- National Comics: Looker
- Phantom Lady #1
- Wolverine and The X-Men #15
- X-Treme X-Men #2

Wednesday, July 18, 2012

JUSTICE LEAGUE #11

STORY: Geoff Johns
ART: Jim Lee, Scott Williams, and Jonathan Glapion

The problem with writing for an ensemble is making each character interesting and a part of the story. This is hard enough to accomplish in film, TV, or even books, and it's even harder to do in a comic book such as Justice League. Not only does Geoff Johns feature each member of the League - at least a little bit - in nearly every issue, he's also been doing a fantastic job conveying each character's personality through their behavior while part of a team dynamic. Ever since DC relaunched it's entire line, a big complaint from many critics and fans alike has been Hal Jordan's brash and jerky behavior as opposed to his traditional 'All-American' personality that defined him for so many years. I'd like to argue that Hal Jordan was getting boring, and Johns has finally given Earth's preeminent Green Lantern a reason to be interested in him, even if that means loving to hate his asshole tendencies.

A big part of what makes Justice League so interesting to read, whether you think it's a good book or not, is that it presents each hero in circumstances out of their comfort zone. For Diana, it means working with others and compromising when it makes logical sense. Steve Trevor is hostage to Graves, and Diana wants to go after them alone, while Hal tried to talk her into sticking with the League and tracking down Graves together. Hal and Diana's face-off is great and gives a great deal more meaning to their working relationship. Us readers haven't seen much of the time between Darkseid's attack and this current Graves situation, which leaves a lot of room open for Johns to play around with each members' relationship with the others. "You've been dying for this, haven't you?" asks Hal to Diana, obviously rhetorically. Green Lantern and Wonder Woman apparently have some built-up tension that finally manages to break their respective patiences and they proceed to get into a fist fight that Graves somehow manages to broadcast across the globe. Of course, Hal's only the first one to stop Diana from making a mistake by going off alone, and soon, Superman is on the ground, too. Cyborg finally teleports the entire team north to David Graves' writing cabin, where they hope to find Graves himself as well as poor Steve Trevor. 



At the beginning of the issue, Graves goes to torment Tracy Trevor, Steve's sister, for some unexplained reason. Honestly, there doesn't seem to be any actual motive for Graves' visit other than to tell Tracy that he's going to kill her brother and that she should be grateful that she wont have to witness it. The League follows Graves' only to be berated by Tracy about their irresponsibility with her brother, not only professionally, but also intimately. While I understand that this scene facilitates Wonder Woman's eventual lashing-out at the other Leaguers, it really feels clumsy, like this scene came together at the last moment and inconsistencies - like the villain's reason for his actions? - were simply overlooked.



The problem with writing for an ensemble is making each character interesting and a part of the story. This is hard enough to accomplish in film, TV, or even books, and it's even harder to do in a comic book such as Justice League. Not only does Geoff Johns feature each member of the League - at least a little bit - in nearly every issue, he's also been doing a fantastic job conveying each character's personality through their behavior while part of a team dynamic. Ever since DC relaunched it's entire line, a big complaint from many critics and fans alike has been Hal Jordan's brash and jerky behavior as opposed to his traditional 'All-American' personality that defined him for so many years. I'd like to argue that Hal Jordan was getting boring, and Johns has finally given Earth's preeminent Green Lantern a reason to be interested in him, even if that means loving to hate his asshole tendencies.


A big part of what makes Justice League so interesting to read, whether you think it's a good book or not, is that it presents each hero in circumstances out of their comfort zone. For Diana, it means working with others and compromising when it makes logical sense. Steve Trevor is hostage to Graves, and Diana wants to go after them alone, while Hal tried to talk her into sticking with the League and tracking down Graves together. Hal and Diana's face-off is great and gives a great deal more meaning to their working relationship. Us readers haven't seen much of the time between Darkseid's attack and this current Graves situation, which leaves a lot of room open for Johns to play around with each members' relationship with the others. "You've been dying for this, haven't you?" asks Hal to Diana, obviously rhetorically. Green Lantern and Wonder Woman apparently have some built-up tension that finally manages to break their respective patiences and they proceed to get into a fist fight that Graves somehow manages to broadcast across the globe. Of course, Hal's only the first one to stop Diana from making a mistake by going off alone, and soon, Superman is on the ground, too. Cyborg finally teleports the entire team north to David Graves' writing cabin, where they hope to find Graves himself as well as poor Steve Trevor. 


Not even Graves can describe himself in a simple way...
At the beginning of the issue, Graves goes to torment Tracy Trevor, Steve's sister, for some unexplained reason. Honestly, there doesn't seem to be any actual motive for Graves' visit other than to (again, inexplicably) give Tracy his abridged life story and power set origin, then tell her that he's going to kill her brother and that she should be grateful that she wont have to witness it...What?  The League follows Graves only to be berated by Tracy about their irresponsibility with her brother professionally and also intimately. While I understand that this scene facilitates Wonder Woman's eventual lashing-out at the other Leaguers, it really feels clumsy, like this scene came together at the last moment, so  inconsistencies - like the villain's reason for his actions? - were simply overlooked.


On top of that, Johns takes even more time - later in the issue - to finish giving us Grave's origin story. At the end of it all, Graves just feels like a villain that's too forced for his own good. Darkseid: evil alien warlord whose search for the anti-life equation leads him to become an intergalactic conqueror. See? One sentence to describe one of the most iconic Superman villains of all time. Graves: author whose family died as an indirect result of a Justice League-related battle, so he seeks out haunted gods who will  fuse him with the spirits of his dead family, thus giving him a weird, alien-lizard look...and he can use his powers(?) to make people see their dead family members, and take away their energy, I guess. If that sentence was as painful to read as it was to write, you'll understand how silly of a character Graves really seems.


I like Justice League. You get to see a different side of your favorite heroes and, more often than not, it's exciting and fun to read, which is the real goal of all comic books. "The Villain's Journey" started out strong, with a path that had the potential to produce an awesome new nemesis for the League. Instead, we got Graves, a whiney writer who has deluded himself into believing the Justice League is responsible for his family's eventual death.

SCORE
7.7/10