Showing posts with label Green Lantern. Show all posts
Showing posts with label Green Lantern. Show all posts

Wednesday, June 5, 2013

Spotlight: Green Lantern #21

(w) Robert Vendetti
(a) Billy Tan

After a grand send-off with Green Lantern #20, Geoff Johns has passed the series on to Robert Vendetti. Johns was with the franchise for almost ten years. He poured a lot of his time, energy, passion, and love into that title. In this modern age of comic books, it's very rare for a writer to stay with a 'Big Two' character for more than a few years, and that's an impressive run. Other than Brian Michael Bendis (and Robert Kirkman, if we're looking at indie labels as well), Johns is one of the only writers whose guided a single title for so long. This can also be perceived as a negative; one writer means one vision means one style. I love Geoff Johns' work, but it's definitely time for a new voice to be heard.

That voice is, as I mentioned above, Robert Vendetti. When i first heard the announcement, I didn't know what to think because I had no idea who Robert Vendetti was. Would this mysterious new writer be able to match Johns' quality while still doing things his own way? Then I read Valiant's X-O Manowar and I was completely at ease. At it's core, Green Lantern is a sci-fi story. Vendetti's work for Valiant is a clear and extremely strong example of how good he is at writing science fiction. This revitalized X-O Manowar is one of the most compelling ongoing series I read every month. By the time I caught up to the current issue, I knew Vendetti was going to make Green Lantern his own.

And thus he has.

Green Lantern #21 is not only a phenomenal opening salvo from Vendetti, it's one of the most refreshing GL stories in a while. Johns' work was solid and fun to read, but after a while, story after story dealing with the Guardians' mistakes again started getting stale. With a new status quo, Vendetti is able to shape Green Lantern into a much leaner version of it's former self. Johns packed on the pounds with loads of mythos, characters, expanding history, and overall pomp. Vendetti aims to trim down the franchise into something more manageable to the more casual reader. It's not dumbed down by any means, simply elegant in a way that could have proven difficult in the Johns era when it wasn't uncommon for two or three other-colored Lanterns to show up and get into something.


** SPOILERS AHEAD **


Yes, Larfleeze and Kyle Rayner (now a White Lantern) are both featured in Green Lantern #21. The difference here is that, 1.) Larfleeze isn't attacking Oa because of some prophecy or really anything to do with the emotional spectrum, and, 2.) Kyle Rayner is more or less a Green Lantern anyway. The point is that near the end, much of Johns work seemed to rely on the concept and plot device-ness of the emotional spectrum instead of building it. Here, Vendetti uses two other colors, but it's because they're part of the mythos he's working with, not something he's actively creating.

This isn't to say that Vendetti is just going to rest on the work of Johns. Quite the opposite, in fact. While we don't know yet who or what is going to be the next real adversary for the Green Lantern Corps, what we do know is that Vendetti isn't looking to just jump into another massive, intergalactic crisis. Throughout Green Lantern #21, we see elements of world building, but on a much more subtle level than usual. 

Vendetti is framing his initial arc upon the rebuilding of the GLC after the events of "Wrath of the First Lantern." Things are at an all-time low, and Hal Jordan has suddenly been shouldered with leading the entire Corps when the newly-freed Templar Guardians decide they've been away from the rest of the universe for too long and, thus, must depart Oa to grow and become worthy of leading their Corps. It's a surprisingly simple, yet highly effective way to lay the groundwork for new stories. 

Now that the terrible secrets of the original Guardians have all been revealed and all the awful prophecies have played out, it's time for a new direction for Green Lantern. Robert Vendetti is just the man to do it, and Green Lantern #21 is stellar.

GRADE
9.5/10

The Week in Revue (June 5-11, 2013)

------- Spotlight
Green Lantern #21
(w) Robert Vendetti
(a) Billy Tan

------- DC Reviews
Earth 2 #13
(w) James Robinson
(a) Yildiray Cinar

The Movement #2
(w) Gail Simone
(a) Freddy Williams II

------- Marvel Reviews
Age of Ultron #9 of 10
(w) Brian Michael Bendis
(a) Brandon Peterson and Carlos Pacheco

Hawkeye #11
(w) Matt Fraction
(a) David Aja

Tuesday, April 2, 2013

The Week (Apr 3-9, 2013)

------- Spotlight
Thanos: Rising #1 of 5
(w) Jason Aaron     (a) Simone Bianchi
THE ORIGIN OF A MASS MURDERER STARTS HERE!

------- DC Reviews
Action Comics #19
(w) Andy Diggle     (a) Tony S. Daniel
SEE ANDY DIGGLE'S FIRST (AND MAYBE ONLY) ISSUE OF ACTION COMICS!

Earth 2 #11
(w) James Robinson     (a) Nicola Scott
TWO MAJOR NEW CHARACTERS ENTER THE FRAY AS "TOWER OF FATE" CONTINUES!

Green Lantern #19
(w) Geoff Johns     (a) Doug Mahnke
GEOFF JOHNS' PENULTIMATE ISSUE! THE FIRST LANTERN CONTINUES HIS RAVAGING OF REALITY!

---------- mini reviews
Green Arrow #19
(w) Jeff Lemire     (a) Andrea Sorrentino

The Phantom Stranger #7
(w) Dan Didio and JM DeMatteis     (a) Gene Ha
WHO IS MURDERING THE PHANTOM STRANGER?

Stormwatch #19
(w) Jim Starlin     (a) Yvel Guichet
JIM STARLIN BEGINS HIS REVAMP OF STORMWATCH!

------- Marvel Reviews
Age of Ultron #4 of 10
(w) Brian Michael Bendis     (a) Bryan Hitch
SEE THE RAMIFICATIONS OF LAST ISSUE'S TWIST ENDING!

All-New X-Men #10
(w) Brian Michael Bendis     (a) Stuart Immonen
GOTTA LOVE THIS SERIES!

---------- mini reviews
Indestructible Hulk #6
(w) Mark Waid     (a) Walter Simonson
WALTER SIMONSON AND THOR!

Sunday, March 10, 2013

Green Lantern #18

(w) Geoff Johns     (a) Szymon Kudranski

It's the proverbial beginning of the end as Geoff Johns marches toward his final issue of writing Green Lantern. There are nine years and a whole lot of amazing stories that have come before this, and judging by Green Lantern #18, Johns is looking to change the franchise in big ways right here at his finale. "Wrath of the First Lantern" graces the issues' cover even though Volthoom never even shows up, and the sour relationship between Hal Jordan and Sinestro rears it's head, once again putting the two egomaniacs at odds.

Hal and Sinestro aren't all that different -- they both have elephant-sized egos, it's just that more often than not, Hal has luck on his side while Sinestro has had to overcome extreme adversity to legitimize his overconfidence. Where these two Lanterns diverge is in their charm because Hal can talk to and persuade almost anyone to see things his way, while Sinestro likes to yell and curse to flaunt his mental psychological superiority. Johns encourages this poisonous relationship by throwing Simon Baz into the Dead Zone along with his two predecessors to see what the ring's presence will do to them.

The biggest letdown on Green Lantern #18 is the detailed explanation of Volthoom by Tomar Re. First off, it's too long; an entire two-page spread is dedicated to the story of the First Lantern and how he came to be, which is nice. But the entire tale feels shoehorned into an issue that should have focused solely on Hal and Sinestro finding a way back to the land of the living. Instead, Tomar Re's exposition dump hits the brakes on any momentum Johns was building and leaves the rest of the issue feeling sluggish. Sure, we get a fight between Hal and Sinestro for possession of the atomically-split second GL ring, but after a long lecture from a dead guy about someone else who isn't even in this issue, the brawl felt too short and overlooked.

Green Lantern #18 is a great issue when it's focused on Hal, Sinestro, and Simon. While Johns does take some minor detours that feel underwhelming, the overall experience is pleasant. Szymon Kudranski's art is spectacular and fits with the Dead Zone backdrop perfectly. Is it a coincidence that Hal seems to look a lot like Geoff Johns himself? "Wrath of the First Lantern" is a mixed bag when it comes to quality. I wasn't impressed with the first four issues of the crossover and GL #18 doesn't even feature the eponymous Lantern. As an actual story, it's nothing to shake a stick at, but the effects of the First Lantern's existence are causing all sorts of indirect results that are far more interesting than yet another emotional spectrum conflict.

GRADE
7.5/10

Tuesday, March 5, 2013

The Week in Revue (Mar 6-12, 2013)

------- Spotlight
Age of Ultron #1 of 10
(w) Brian Michael Bendis     (a) Bryan Hitch

------- DC Reviews
Earth 2 #10
(w) James Robinson     (a) Nicola Scott

Green Lantern #18
(w) Geoff Johns     (a) Doug Mahnke

---------- mini DC reviews
Green Arrow #18
(w) Jeff Lemire     (a) Andrea Sorrentino

Stormwatch #18
(w) Peter Milligan     (a) Will Conrad

Superman #17
(w) Scott Lobdell     (a) Kenneth Rocafort

------- Marvel Reviews
All-New X-Men #8
(w) Brian Michael Bendis     (a) David Marquez

Avengers #7
(w) Jonathan Hickman     (a) Dustin Weaver

---------- mini Marvel Reviews
Iron Man #7
(w) Kieron Gillen     (a) Greg Land

The Superior Spider-Man #5
(w) Dan Slott     (a) Giuseppe Camuncoli

Wednesday, February 20, 2013

Spotlight: Justice League of America #1

(w) Geoff Johns     (a) David Finch

A lot of fans were upset with Geoff Johns' first issue of Justice League back in September 2011, with the main point of contention being that only a fraction of the League actually makes an appearance. It was Johns' attempt to decompress the origin story of the League, and it met with varied reactions. It seems like DC's Chief Creative Officer took a few pointers from that experience with Justice League #1 to help craft his approach to Justice League of America #1, a debut issue that hits all the right narrative beats, looks absolutely phenomenal, and feels like a natural next step for the 'New 52' universe after a year and a half of world building. Unlike nearly every other title from DC currently the characters, setting, and tone of this series all result from what we've been reading over the past 18 months instead of being blindly introduced to revamped or new characters. Here, with Justice League of America #1, the reader readily understands why this team is being formed beyond the context given in the issue -- we've seen the hints being dropped, the growing animosity within the superhero community, the world-shaking events that eventually had to lead somewhere.

My biggest surprise with Justice League of America #1 was honestly the art. My personal opinion on David Finch's art is like roller coaster, and I've not been happy with his work on Batman: The Dark Knight. But for some reason, Finch's pencils for JLA #1 are simply stunning as the artist finds an incredible balance between his desire to express realism and going all-out for a fun pulp look. Seriously, never have I been more satisfied with David Finch's artwork than in these pages.

This JLA is a totally different beast than it's pre-'New 52' iteration. In the past, the term 'Justice League of America' was more or less the de-facto name for the team that now -- in the 'New 52' -- simply goes by Justice League. The nature of DC's line-wide relaunch meant giving old ideas new life under a new framework. A.R.G.U.S. -- the superhero relations branch of the US government -- has a rather tenuous relationship with the League proper, so Amanda Waller decides to put together her own team of super powered individuals dedicated to protecting and serving the United States of America. While it's not dissimilar from Nick Fury and S.H.I.E.L.D. assembling a group of extraordinary persons, that's about the extent of the similarities. The JLA is a government-sanctioned team, but knowing Geoff Johns, that's going to complicate things more than make them smoother.

Justice League of America #1 plays out like a 'zero issue' without the pretensions of being a 'zero issue'. We get introductions to the major players (sans Simon Baz, for some reason) and well paced exposition that doesn't feel overbearing. Steve Trevor makes his first major appearance in a while, and it's mostly to be a surly curmudgeon. Nothing Waller says makes him happy, and everything seems like the worst idea in the world. I get that Trevor is still a bit jaded by how his relationship with the Justice League ended, but Johns is writing him like a jerk who's looking for something to complain about. Trevor's weird pessimistic comments aside, the various sequences focusing on recruits for the JLA are surprisingly fun and don't feel like rehashes -- we know all these characters already (except for Vibe, who I'll get to in a moment), so it's impressive to see Johns bring something new to the table for each one of them.

The US government is finally waking up to the reality that super powered people are now the norm and they're doing something about it -- if you can't beat them, join them. Team 7 (it seems) and the Justice League International were both failed attempts at taking a sanctioned stance against super-crime, and the JLA is a kind-of spiritual successor to those two ideas. Waller's team incorporates the public transparency of the JLI while employing dubious personalities who can get the job done. By the end of the issue, Johns has a firm direction in place for the world's newest super team, and it will pit them against one of the previous JLA's oldest and most ruthless enemies. Also, there's a single panel that makes a great case for a superhero schism being the focal point of the upcoming "Trinity War".

Justice League of America #1 is a joy to read. Geoff Johns has written on damn fine story that's already got me excited for the second issue. This series is the first one to grow organically out of the 'New 52'. Talon is similar for being a byproduct of the events in Batman, but Calvin Rose is a new character that readers are still getting to know, which makes it just as much an effort to invest in as any other 'New 52' title. JLA #1 features heroes and villains that have already made a name for themselves in the DCnU and now, we get to see them work together. Basically, if you like any of these characters, you're going to like Justice League of America #1.


GRADE
9/10

Tuesday, February 19, 2013

The Week (Feb 20-26, 2013)

------- Spotlight
Justice League of America #1
(w) Geoff Johns     (a) David Finch

------- DC Reviews
Green Lantern #17
(w) Geoff Johns     (a) Doug Mahnke

Justice League #17
(w) Geoff Johns     (a) Ivan Reis & Joe Prado

---------- mini DC reviews
Green Lantern Corps #17
(w) Peter J. Tomasi     (a) Fernando Pasarin

Green Lantern: New Guardians #17
(w) Tony Bedard     (a) Aaron Kuder

Wonder Woman #17
(w) Brian Azzarello     (a) Tony Akins

------- Marvel Reviews
Captain America #4
(w) Rick Remender     (a) John Romita Jr.

Nova #1
(w) Jeph Loeb     (a) Ed McGuinness

Thor: God of Thunder #5
(w) Jason Aaron     (a) Esad Ribic

---------- mini Marvel reviews
Avengers #6
(w) Jonathan Hickman     (a) Adam Kubert

Indestructible Hulk #4
(w) Mark Waid     (a) Leinil Yu

The Superior Spider-Man #4
(w) Dan Slott     (a) Ryan Stegman

Friday, January 25, 2013

REVIEW: GREEN LANTERN #16

(w) Geoff Johns
(a) Doug Mahnke
(i) Christian Alamy, Keith Champagne, Tom Nguyen, and Mark Irwin

Since his first appearance in last September's Green Lantern #0, Simon Baz has polarized internet discussion boards for a variety of reasons. From readers who felt Baz was an unnecessary attempt at diversity, to those who felt his 'mistaken terrorist' storyline was too politically motivated, to others who simply disliked the fact that a Green Lantern was carrying a gun. Of course, for all the detractors, there were just as many fans who were vocal in their excitement for a superhero more representative of modern American culture. Green Lantern #16 offers a good helping of plot advancement thanks to the arrival of B'dg, a squirrel-like Green Lantern most recently featured in Robot Chicken's "DC Comics Special" in a segment highlighting some of the more ridiculous characters in DC's pantheon. 
It seems as though Geoff Johns took this slight to the might B'dg to heart. The adorably bad-ass B'dg becomes Baz's teacher/coach by default once he learns Hal Jordan is technically dead.

One of the best things about Simon Baz has been the way Johns has characterized him beyond the ring. Too many times in comic books, characters are introduced and made to accept their fate with little to no question for the sake of moving the story along quickly enough to keep readers interested. Johns, instead, has taken the time to flesh out Simon as a person. Simon's journey has two parallel narratives that play off one another and pay off in big ways throughout this issue. Simon's primary goal is clearing his name of terrorist actions. By focusing on a more human task, Johns is able to incorporate the Green Lantern element as the secondary narrative that's just now coming to a head. B'dg's arrival signals a turning point for Simon's career as a Green Lantern, from amateur with a ring to a member of the most powerful and revered peacekeeping force in the universe.

The final pages of Green Lantern #16 prove that Simon Baz is no temporary replacement; for a while, I was worried that Baz was more of an experiment that could be ended as quickly as it was started. Of course, that could still be the case, but Simon's inclusion in the upcoming Justice League of America coupled with the fact that the Green Lantern Corps really hasn't ever had a problem with there being an inordinate number of Lanterns from Earth points to his being around for a while. With "Rise of the Third Army" coming to a close next week, and "Wrath of the First Lantern" coming next month, I'm sure the Corps will be needing all the firepower it can get.

GRADE
8.5/10

Tuesday, January 22, 2013

THE WEEK (JAN 23-29, 2013)


FEATURED REVIEW
Young Avengers #1
(Gillen, McKelvie)

Ever since Marvel announced that Kieron Gillen and Jamie McKelvie were taking the reigns on a new volume of Young Avengers, I've basically been hoarding any and all info concerning the new series because the Young Avengers is my favorite superhero team ever. I own all the original 12 issues, I've read every crossover and tie-in there's been, and I waited and waited for Avengers: The Children's Crusade to finish up. Now, Gillen and McKelvie are taking Young Avengers in an exciting new direction that -- if it's anything like Phonogram -- is going to be AMAZING.

REVIEWS
Avengers #3
(Hickman, Epting)

Captain America continues his mission to gather his Avengers recruits for an assault on Mars against Ex Nihilo to free their fellow heroes. Jonathan Hickman's concept-saturated Avengers stories already have a lot of readers scratching their heads...in a good way!

Before Watchmen: Minutemen #6 of 6
(Cooke, et al.)

I stopped reviewing all the other Before Watchmen mini-series because, to be honest, none of them had a lot of staying power. While the first few issues of each series were mostly enjoyable (except for Comedian, which has been a train wreck the whole time), they've slipped and fell into 'filler issue' territory. Darwyn Cooke's Minutemen is the exception to the rule, as Cooke's fantastic art style and nuanced writing have made this series immaculate. 


FF #3
(Fraction, Allred)

I love this series. You should love it as well. Matt Fraction and Mike Allred take readers on a journey to discover why a mysterious messenger has brought a message of the Fantastic Four's demise!

Green Lantern #16
(Johns, Mahnke)

Even though none of the "Rise of the Third Army" tie-in issues have featured a whole lot of the eponymous Third Army, Green Lantern has been the most enjoyable series through this GL-crossover, as Geoff Johns' Simon Baz has proved to be one of the most interesting new superheroes in a long time. 

Justice League #16
(Johns, Reis, Prado)

"Throne of Atlantis" continues this week. It's pretty much obvious that Ocean Master is manipulating everything, right? Then again, Johns has a way of making readers believe what he'd like us to see up until the twist.

Uncanny Avengers #3
(Remender, Cassaday)

Finally, finally, we get Uncanny Avengers #3 nearly two months late. It's unfortunate that such a great series -- which is still considered the flagship 'Marvel NOW!' title, I'm assuming -- continues to have such a broken release schedule. To be honest, I nearly forgot it was coming out this week, and I had to go back and reread the first two issues to make sure I knew what was going on. Other than the weird releases, Uncanny Avengers #3 looks like it's going to be a turning point in this first arc.

Extra! Extra!
Green Lantern Corps #16
(Tomasi, Pasarin)

Red Hood and The Outlaws #16
(Lobdell, TBA)

Supergirl #16
(Johnson, Asrar)

Uncanny X-Force #1
(Humphries, Garney)

Wonder Woman #16
(Azzarello, Chiang)

Friday, December 21, 2012

REVIEW: GREEN LANTERN #15

(w) Geoff Johns
(a) Doug Mahnke
(i) Keith Champagne, Christian Alamy, Mark Irwin, Tom Nguyen

For the first time in three months and eleven issues (including this week's Green Lantern: New Guardians #15), "Rise of the Third Army" feels really grave. So far, the new army created by the Guardians of the Universe has been more theoretical in it's horror and scope, mostly growing in the background and scattered panels throughout Green Lantern Family titles. In Green Lantern #15, Geoff Johns brings the Third Army to a horrifying forefront, as well as continuing Simon Baz's journey as the most grounded and believable superhero in a long time.

Even before this issue, Simon Baz rebuffed most superhero cliches. Sure, he's a nobody from some city in Michigan, but Kyle Rayner was also a nobody in an alley. No, Baz stands apart because his journey didn't start with a power ring. Most any other hero you can think of (besides characters like Wonder Woman) begins their story with a mask, with the desire to do good in a world gone bad. Baz is simply trying to clear his name of terrorism charges for something he didn't do. Geoff Johns recognized how normalized the process of character introduction had become in the mainstream superhero world, and how the community at-large had just come to accept it. Sure, there's a whole world of independent comics that explore alternative origin concepts, but applying less conventional character development to a hero as popular as Green Lantern is admirable. (For the record, I love independent comics and the previous statement is in no way meant to undermine the quality or caliber of independent comics or publishers.)

The Third Army is so f*cking scary. I couldn't say that before reading Green Lantern #15. Geoff Johns managed, in two sequences, to achieve what Green Lantern Corps, Green Lantern: New Guardians, and Red Lanterns have failed to convey, and that's the pure breadth of this parasitic legion spreading across the universe. Maybe it was an editorial decision, but it seems like Johns simply had to punch things up a bit in order to get a little momentum with "Rise of the Third Army" going. And while the 'crossover' event has been enjoyable, it mirrors Scott Snyder and Jeff Lemire's "Rotworld" crossover in that they both seem to be floundering a bit, offering stories with little advancement or affect on the greater tale. Either way, seeing a planet-sized swarm of grey monsters made my stomach drop.

Green Lantern #15 is simply exceptional. Geoff Johns is literally building Simon Baz's character--his moral, his ethics, his personality--from the ground up as he deals with his personal issues while simultaneously trying to learn why he's received a Green Lantern ring and is being approached by a talking squirrel (for those who watched Robot Chicken: DC Comics Special, B'dg's inclusion in this storyline is just awesome.) "Rise of the Third Army" finally feels real, like something ominous and terrible is getting ready to devastate the entire universe.

GRADE
9/10

Wednesday, December 19, 2012

THE WEEK (DEC 19-25, 2012)

FEATURED REVIEW
Hawkeye #6
(Fraction, Aja)

Captain America #2
(Remender, Romita Jr.)

FF #2
(Fraction, Allred)

Green Lantern #15
(Johns, Mahnke)

Nightwing #15
(Higgins, Barrows)

Supergirl #15
(Johnson, Asrar)

Wonder Woman #15
(Azzarello, Chiang)

Extra! Extra!

All-New X-Men #4
Green Lantern: New Guardians #15
Indestructible Hulk #2
Red Hood and The Outlaws #15
Thor: God of Thunder #3
X-Men Legacy #3

Monday, November 12, 2012

REVIEW: GREEN LANTERN #14


(w) Geoff Johns
(p) Doug Mahnke

This week, "Rise of the Third Army" continues in Green Lantern #14 as Simon Baz comes face to face with the Justice League. He's been deemed a suspected terrorist already, and now that he's got a Green Lantern ring on his finger, he's just a super-powered suspected terrorist. The first thing you're thinking is, "They get into a fight, right? Superman or Batman misinterprets something, and a construct gets thrown out, then it's just a big brawl, right?" Wrong. Simon knows he can't take on the entirety of the Justice League, and he doesn't plan to. Simon's self-awareness points to Geoff Johns' increasing efforts to make the newest Green Lantern a bit more relatable and realistic. Johns understands how cliched superhero meetings have become in recent years, so this first confrontation between Simon and JL is less about a show of force and more about a show of wits.

Simon attempts to remove his ring and give it to the Justice League when the spectral energies of Sinestro and Hal Jordan burst forth in an explosion of green energy to protest. This is where Johns could have gone the easy route and made all these heroes gang up on Simon Baz. Instead, Simon subconsciously uses the ring to build himself a getaway car, then twenty getaway cars to throw the League off his trail. Sure, the Flash and Superman are probably fast enough to have found Baz in the chaos of everything, but that's not what this story is about -- it's about Simon thinking outside the box and how that type of thinking has been absent from mainstream superhero comics for quite some time.

Johns also takes some time to build mythology through sequences featuring the Guardians conversing with the still-mysterious First Lantern, Black Hand's imprisonment in the Chamber of Shadows, and the Third Army ravaging the universe in the name of peace and order. I'm enjoying Simon Baz's personal voyage as he comes to terms with being a Green Lantern and what that means in the greater scheme of his life. And while there hasn't been a lot of crossover with the Third Army proper, Johns is obviously building to something that will test Simon as a GL and as a person.

GRADE
8.5/10

Monday, November 5, 2012

THE WEEK (NOV 7-13, 2012)

FEATURED REVIEW
Deadpool #1
(w) Brian Posehn and Gerry Duggan
(p) Tony Moore
One of America's funniest comedians takes on Marvel's merc with a mouth: it's Brian Posehn writing Deadpool! And it's going to be awesome! Deadpool vs. resurrected Zombie American Presidents? Sign me up.

Action Comics #14
(w) Grant Morrison
(p) Rags Morales
Superman faces off against the Multitude...on Mars! If I've said it once, I've said it a handful of times; Grant Morrison's stories don't have a lot of previews. His writing's too intricate to offer much in the way of sneak peeks.

Earth 2 #6
(w) James Robinson
(p) Nicola and Trevor Scott
It's the conclusion of the first arc of Earth 2 as Green Lantern, Flash, Hawkgirl, and the Atom take on Grundy, the scion of death! James Robinson's parallel Earth series has been fantastic to say the least. To say I'm looking forward to this is a total understatement.

Green Lantern #14
(w) Geoff Johns
(p) Doug Mahnke
Geoff Johns continues this great introduction of Simon Baz that will eventually intersect with "Rise of the Third Army". So far, Baz has been far more interesting than Hal Jordan's been in years. 


Iron Man #1
(w) Kieron Gillen
(p) Greg Land



Extra! Extra!

Animal Man #14

(w) Jeff Lemire
(p) Steve Pugh

Before Watchmen: Moloch #1 of 2
(w) J. Michael Straczynski
(p) John Higgins

Stormwatch #14
(w) Peter Milligan
(p) Will Conrad

Swamp Thing #14
(w) Scott Snyder
(p) Yanick Paquette

Uncanny X-Force #33
(w) Rick Remender
(p) Phil Noto

World's Finest #6
(w) Paul Levitz
(p) Kevin Maguire and George Perez

Friday, October 26, 2012

REVIEW: RED LANTERNS #13


(w) Peter Milligan
(p) Gabriel Sepulveda

Red Lanterns hasn't been the best book of the 'New 52', but neither is it the worst, or even close really. Giving Atrocitus and the Red Lantern Corps their own series was a risky move, but one that has paid off in terms of the world-building - the greater good, if you will. While they are indeed fueled by pure rage, and their methods absolutely include torture and murder, the Red Lanterns are still good guys, technically, out to right the wrongs in the universe. Actually, Atrocitus has been one of the more multi-faceted characters throughout the entire 'New 52'. Without any sort of focused mission or crisis to follow, the Red Lantern leader has had to deal with his personal demons throughout the series, and that's not something a lot of comic book writers get to try. Even though the results have been mixed, the fact that Peter Milligan is ready and willing to delve into the psyche of the universe's angriest living thing is impressive in it's own right.

Red Lanterns #13 brings Atrocitus and his crimson cronies into "Rise of the Third Army" in style with the best tie-in this month. It's crazy that of all the Green Lantern Family titles, it's Red Lanterns that gives readers the most information and the best story leading into the event. The issue focuses on a young inhabitant of planet Arhtky named Taya. Taya's parents are murdered by a vicious warlord named Cord who has apparently been laying waste to the planet town by town. Taya and her sister are taken prisoner, and Taya is forced to be a dancer for Cord and his men. Milligan does a fantastic job conveying Taya's growing rage through these pages, and he hits an issue high when Taya's sister is murdered simply for offering herself in exchange for Taya's innocence. These pages are simply brutal, and honestly hard to read at some points. This is all to Milligan's credit, who's been struggling to find the right niche when it comes to the essence of rage. 

Soon, the story integrates Atrocitus, Bleez, Rankorr, and new Red Lantern Skorch as they descend upon Arhtky to lay judgement upon Cord and his men. Taya is mortally wounded in the chaos, and Atrocitus explains that the Red Lantern central battery isn't yet at full enough capacity to create new rings. When the Red Lanterns 'feel' Taya's rage half a universe away, they understand that since she won't receive a ring, it's up to them to seek vengeance on her behalf. Up until this issue, Milligan was again having difficulty justifying the Red Lanterns' actions against their supposed morality. The fact that Atrocitus comes to Taya's aid is a solid example of how the Red Lanterns act as a force of justice, however ruthless it may be.

The Guardian Soldiers also happen to be on Arhtky, and Atrocitus soon learns that the eyes are the weakness. I won't go into this part of the issue any more because it's the first real introduction to the Third Army, and it's worth reading. 

If you can't tell, I was seriously and pleasantly surprised by Red Lanterns #13. The main reason I've kept up with the series is because Green Lantern is my favorite character franchise, and I just wanted to collect all the GL Family titles. Simple as that. Now, I'm truly invested in Red Lanterns.

GRADE
9/10

Thursday, October 4, 2012

LEAGUES BEYOND, VOL. 1 (OCT 3-9, 2012)

It's 'Leagues Beyond', where we take a look at the Justice League-related titles offered each week by DC Comics as part of their 'New 52'. Along with the flagship Justice League, 'Leagues Beyond' will cover titles such as The Flash, Earth 2, Wonder Woman, and Aquaman.

Earth 2 #5
(W) James Robinson
(P) Nicola Scott
(I) Trevor Scott

World's Finest #5
(W) Paul Levitz
(P) George Perez, Jerry Ordway, and Wes Craig
(I) Scott Koblish, Jerry Ordway, Serge LaPointe

It's fitting that the first entry of 'Leagues Beyond' not be about the Justice League proper at all. The two titles released this week, Earth 2 #5 and World's Finest #5, are lumped in with Justice League family titles because they really have nowhere else to go. If DC were to add more grouping categories, these two would basically have their own Earth 2 family. Of course, James Robinson's Earth 2 looks at that dimension directly, currently following the formation of the Justice Society, while Paul Levitz's World's Finest finds Power Girl (Supergirl) and Huntress (Robin) stranded on Earth 1, better known as the 'New 52' universe. This month, Earth 2 #5 starts down the dramatic road towards the conclusion of it's first arc, while World's Finest #5 starts a new arc (maybe?) that feels directionless.

----------

Since it debuted, Earth 2 has been one of my consistently favorite titles from DC. James Robinson has really taken the time to make this parallel universe something special and different, with a whole new set of rules. It's genius because Robinson doesn't have to follow any of the DCnU continuity or current going-ons unless he wants to. Sure, there's going to be the inevitable crossover, but that's years down the road. For now, the 'new wonders' of Earth 2 band together for the first time this month to take on Grundy, the harbinger of death...literally.

There's really no other way to put it: Earth 2 is just awesome. Everyone wanted the Justice Society to come back, and James Robinson is doing so in such an astounding way. This issue introduces the "Sandmen", a covert infiltration squad used for high-level extractions and the such by the World Army, with a mention of the team leader, Wesley Dodds! It's like getting a special present each time I open up a new issue. 

The fight with Grundy takes a turn for the worse when the Atom - a.k.a. Al Pratt - gets overrun by the Grey, speeding up the death of all plant life on Earth and thereby the end of humanity (no plants = no oxygen). The entire scene is a tool to put Earth 2 in context, as well. The news reporters following the battle continue call these heroes 'wonders', a term I find fascinating considering the more mystical approach to superpowers Robinson is taking with Earth 2. Also, in last months "Issue Zero", we were introduced to Earth 2's Mister Terrific, Terry Sloan, a man who betrayed the Superman, Batman, and Wonder Woman in an effort to explore the multiverse. Speed up to the present, and he's been hired by the planet's leaders to advise the World Army in the Grundy crisis. Finally, we get to see just how these new wonders work together. Even under these most stressful of conditions, Robinson finds ways to explore relationships in a way that advances the story without sacrificing quality.

The first arc of Earth 2 comes to a close next month as the Justice Society hopefully manages to take down Grundy. Otherwise, this is going to be a very short-lived series.

STORY: A
ART: B+


--------

"Rebirth", the first arc of World's Finest, was a big letdown. The entire story revolved around Power Girl and Huntress investigating a villain called Hakkou who the girls believed came from Earth 2. In the end, Karen and Helena manage to kill the radioactive behemoth, but that's about it - no explanations as to his origin, no revelations about Earth 2, no character development to been truly perceived. Unfortunately, this trend continues with World's Finest #5, an issue that I can't discern as to whether it's a stand-alone issue or the start of a new arc. I really thought the two-story system would be finished now that "Rebirth" is over, but Levitz seems intent on making his issues as fractured as possible, meaning that the present-day story barely gets any attention, and therefore not much substance. 


This month, Karen is trying to replicate Hakkou's energy signature, but doesn't have the necessary equipment. She decides to take a trip to the CERN under Switzerland to see an experiment take place that could lead to information on different universes. And because she's there, some robot assassin thing comes after her through a wormhole...I guess. It really feels like Levitz is just phoning it in with these random villains and Power Girl's clothes repeatedly being torn to shreds.

Huntress' story is similarly lazy, as Helena attends a 'Take Back the Night' rally at which a psychopathic misogynist is trying to murder women with a sniper rifle. Huntress jumps into action and stops him before he hurts anyone. That's it. The sequence is supposed to show that, unlike Karen, Helena cares for the people of this world and has a desire to be a part of it, as there doesn't seem to be a way back to their Earth. Instead, it's just preachy and boring.

STORY: C
ART: C (Not a fan of George Perez's work - it always looks sloppy and dated to me)

Monday, October 1, 2012

THE WEEK (OCT 3-9, 2012)


Reviews
Action Comics #13
(Morrison, Foreman)
The Phantom Stranger makes a guest appearance this month, as well as Krypto: The Super Dog! I'm not sure there's a big fan base itching for Krypto to be included in the 'New 52', but Grant Morrison does, so why not.


Avengers vs. X-Men #12 of 12
(Aaron, Kubert)
It's the final chapter of Marvel's half-year-long event that's going to completely change the landscape of the Marvel universe. Okay, probably not, as Charles Xavier is already dead, we've had enough time to process it, and now we just want to see a cool battle between Dark Phoenix Cyclops, The Scarlett Witch, and Hope. Plus, we already know that Cyclops survives from October-December solicits, so what's the big change going to be? Well at this point, change for change's sake may not be so ridiculous.


Green Lantern #13
(Johns, Mahnke)
"Rise of the Third Army" is here, at last! Geoff Johns & Co. have been teasing this crossover event for some months now, and while the first Third Army solider was seen last at the end of Green Lantern Annual #1, it's time for the army to grow. Plus, new Green Lantern Baz makes his first appearance in his costume, and fights the Justice League.

Hawkeye #3
(Fraction, Aja)
Seriously, if you're not reading this series already, do yourself a favor and pick up the first two issues along with this third. Matt Fraction and David Aja have a clear and distinct vision for Clint Barton, and the first two issues are absolutely some of the best comic book work I've read in a long time (on par with Brian K. Vaughan's Saga). This is about Clint being himself, not an Avenger and not in the public eye. It's engrossing, relatable, grounded, emotional, and just plain great.

Uncanny X-Force #32
(Remender, Noto)
I finally started reading Uncanny X-Force and now I don't want to stop. Unfortunately, Rick Remender is stepping off the title he's taken two years to craft into one of the finest series currently available soon to focus on Uncanny Avengers and Captain America, both of which I'll be covering here on "The Endless Reel." The good news is, there's still a few issues of UXF left with Remender at the wheel, so I'll be covering these as well.



Leagues Beyond
It's the debut post of 'Leagues Beyond', the column that focuses on Justice League-related titles each week. This first week's offerings include two Earth 2-based titles, the eponymous series and World's Finest. I'll be talking about the formation of the Justice Society as they stand up against Grundy and the military-backed Atom, as well as Power Girl and Huntress' attempt to get back to Earth 2 via the boom tube that brought them to Earth 1!

Earth 2 #5
(Robinson, Scott)

World's Finest #5
(Levitz, Perez)


Shadowy Happenings
It's my first column of 'Shadowy Happenings' which covers all the 'Dark'-related titles DC releases. This week, both Animal Man and Swamp Thing delve into "Rotworld", each in their respective kingdoms to fight against the Rot and stave off a worldwide decay. In The Phantom Stranger, Dan Didio will introduce us to Raven, a character fans have been clamoring for since the 'New 52' relaunch, and the recent subject of Scott Lobdell's plans for an upcoming Teen Titans spinoff focused on a new team led by Raven herself.

Animal Man #13 - "Rotworld: The Red Kingdom"
(Lemire, Pugh)

Swamp Thing #13 - "Rotworld: The Green Kingdom"
(Snyder, Paquette)

The Phantom Stranger #1
(Didio, Anderson)

Extra! Extra!
4-SENTENCE REVIEWS are no more, as they are being replaced by 'Extra! Extra!', the section of titles that don't get standard reviews and also don't fall into an specific category of new columns. This isn't to say that these issues are any less good (or bad, in some cases) than the titles featured under the standard REVIEW header, it just means that I found a way to more eloquently talk about them in four sentences better than I could in four paragraphs. It's lika a haiku - sometimes creativity comes out of restrictions.

AvX: VS. #6 of 6
(Gillen, Immonen)

Before Watchmen: Rorschach #2 of 4
(Azzarello, Higgins)

The First X-Men #3 of 5
(Adams, Gage)

Stormwatch #13
(Milligan, Conrad)

Uncanny X-Men #19
(Gillen, Garney)


Wednesday, September 5, 2012

GREEN LANTERN #0

STORY: Geoff Johns
ART: Doug Mahnke and Christian Alamy

I've been critical of Green Lantern as of late. Since DC's relaunch, my favorite franchise has been swimming around, unable to focus on a path for Hal Jordan or Sinestro, the two main characters who should have a clear-cut direction more than any of the other Lanterns out there. And I still stand by my convictions; Geoff Johns has obviously been building toward "Rise of the Third Army" for a while, and in that set-up, he focused so much on the forest that he forgot to take care of the individual trees. Last week's Green Lantern Annual #1 and this week's Green Lantern #0 are a return to form for Johns on this series, as he employs the invigorating, character-driven storytelling that's so ample over in Aquaman month after month. Green Lantern #0 focuses entirely on Simon Baz, the newest member of the Green Lantern Corps - or is he? In truth, the exact basis of his enlistment isn't exactly clear, but that's not really what this issue is about. Indeed, Johns takes his time this 'Issue Zero' to flesh out his newest Emerald Warrior before he ever receives the ring.

Baz is an Arab-American who grew up in Dearborn, Michigan, has two siblings, and whose life was turned upside down after the events of September 11, 2001. Fast-forward to the present, and we jump in with Baz in hot pursuit by the police after stealing a van, which he realizes has a massive bomb set to go off in less than a minute. He survives the bomb, but gets detained by the Department of Homeland Security. It's a lengthy process - the suspected terrorist situation - that Johns mirrors by the amount of time he spends with Baz's interrogation. Johns obviously has some opinions about the federal government's treatment of only suspected terrorists, and it's refreshing to see this expressed in a way that doesn't necessarily demonize the government as much as it questions the way our Defense Department operates. During his questioning, it's revealed that Baz worked at the decommissioned car factory that blew up when he drove the stolen van into the loading dock. At first, the significance of the location isn't even hinted at. Baz is asked why he decided to blow up his old place of work. He's asked if he has a vendetta against the United States. He's asked who instructed him to blow up a car factory. The entire scene is poignant and cuts deep to the heart of the discrimination and fear that overwhelms out country and by proxy, our government.

It's only when he's about to be literally tortured that the ring finds it's newest keeper. Baz breaks free of his captors grip and nearly escapes before having a gun pointed at his face. "Simon Baz of Earth," the ring explains, "You have the -- ERROR -- ability to overcome great fear." One simple word changes the nature of Baz and his identity as a Green Lantern forever. The ring's simple error - that originated when Hal and Sinestro were literally murdered in Annual #1, and Hal's construct ring remerged with Sinestro's ring - could have one of a hundred meanings. It could be that Baz isn't connected to the Green Lantern Central battery; it could mean the Guardian's don't know he exists; Baz could be the most powerful Green Lantern there is. It's been quite a long time since Green Lantern was this engaging and visceral.

Already, Johns has established Simon Baz as one of the coolest new characters to hit DC's 'New 52' since it began. Some might say that the newest Green Lantern hasn't had enough page time to warrant a decision on his fate. But seriously, he's freaking awesome.

GRADE
A

Tuesday, September 4, 2012

UPCOMING REVIEWS (SEP. 5-11)

Action Comics #0
(Morrison, Oliver)
- Grant Morrison takes us back in time! to give us a story about a boy who steals Superman's cape. There's got to be some connection to the overall Morrison story, so it'll be interesting to see how a carefree-sounding story might incorporate more complex elements.

Earth 2 #0
(Robinson, Giorello)
- Since Superman, Batman, and Wonder Woman died in the opening pages of Earth 2 #1, this month's 'Issue Zero' will focus on their heroic adventures before the invasion of Apokolips. Plus, more connections will probably be made between E2 and World's Finest.


Green Lantern #0
(Johns, Mahnke)
- It's about damn time we get an introduction to BAZ! the newest member of the soon-to-maybe-be-extinct Green Lantern Corps. He's looking bad-ass, and probably won't get any training, which is a great set-up to the epic "Rise of the Third Army" starting next month. And maybe we'll get some insight into the fates of Hal Jordan and Sinestro.

Hawkeye #2
(Fraction, Aya)
- My review of Hawkeye #1 last month for PopMatters.com examined how Matt Fraction aimed to make Clint Barton more akin to the 1970s embodiment of Green Arrow, a hero who fought for the common man and the underscored in our society. Let's see if Fraction can keep it up.


The Phantom Stranger #0
(Didio, Anderson)
- After a fantastic and tragically cut short run on O.M.A.C., - not to mention a three-part "Challengers of the Unknown" arc on DC Universe Presents - Dan Didio returns to writing with The Phantom Stranger straight out of the pages of The New 52 #1, the 'Free Comic Book Day' issue that introduced us to the Trinity of Sin. If past work is any indication, Didio's take on the Stranger will be campy and awesome.

World's Finest #0
(Levitz, Maguire)
- After a less-than-stellar first arc, Paul Levitz takes us back to Earth 2 to a time when Karen was Supergirl, and Helena was Robin. They were two of the eight 'wonders' of Earth 2 before the Apokolips invasion destroyed everything. Just like Earth 2 #0, it's likely more will be revealed about the nature of the multiverse and how the two Earth's connect.

4-Sentence Reviews
- Animal Man #0
- Before Watchmen: Silk Spectre #3 of 4
- Dial H #0
- The First X-Men #2 of 5

Thursday, August 30, 2012

GREEN LANTERN ANNUAL #1

STORY: Geoff Johns
ART: Ethan Van Sciver

There's a lot going on in Green Lantern Annual #1. There's so much happening, in fact, that the amount of information is almost too much. This over-sized issue has two goals: to finish up "The Revenge of Black Hand" as well as preluding "Rise of the Third Army", the Green Lantern Family-wide crossover starting in October that will see the Guardians of the Universe's new legion of soldiers attempt to eradicate the Green Lantern Corps as well as the rest of the multicolored Corps littered throughout the universe. While Geoff Johns has been slowly dragging the Guardians into madness over the past few years, this singular issue really drives the point home, showing just how ruthless these little blue guys can be.

Johns does an apt job flowing from one focus to the next. The beginning of the issue is all about Hal Jordan, Sinestro, and Black Hand. Slowly, scenes of the Guardians start to trickle in before their crazy crusade against emotion takes center stage. It's an interesting way to segue from one plot point to the next, and Johns knows these characters so well, he can interweave the stories without actually having them connect. Amid major revelations every few pages, Johns manages to keep things light and well-paced throughout the issue, taking time to make emotional jabs when can, and relying on readers' visceral connection to the story to keep the momentum going.

As a whole, Green Lantern Annual #1 is really all about the Guardians and their descent into madness. After millennia of attempting and failing to squelch chaos across the universe, the Guardians have obviously started to show the cracks in their armor. Starting back in Green Lantern: Rebirth when it was revealed that the Blue Ones had imprisoned a 'fear entity' within the Green Lantern Central Battery, causing the yellow impurity that had plagued the rings for eons. The list of their grievances goes on and on, but now, with a universe more chaotic than ever, the Guardians have reached the end of their rope. Plagued by insubordination within their ranks and throughout the cosmos, the Guardians turn to their last hope (if you can call it 'hope'), the First Lantern. While there is virtually still nothing known about the individual encased within a shimmering crystal lantern, it stands to reason that he/she is the origin of the emotional entities that power the seven differently colored lanterns (not counting the Black Lanterns because death isn't an emotion).

One of the best parts of the issue is the meeting between the Guardians and the Hidden Guardians. Billions of years prior, the Guardians decided to leave half of their people behind in the Chamber of Shadows to guard the First Lantern from any who would attempt to steal his power, while the other half would venture out into the universe to create peace in place of the chaos. The Hidden Ones immediately question the Guardians' motives when they demand the First Lantern and his awesome power. The fight that ensues is not only cool for the simple comic-bookiness of it (little blue aliens fighting each other with sci-fi energy ball beams!), but also because it really gives a visual interpretation of the Guardian's insanity as Ganthet kills the Hidden Ones' leader with a knife to the throat. It's chilling, watching a Guardians murder in cold blood. It's the kind of thing Geoff Johns is known for: emotional backhanding that takes you by surprise through shock and awe.

After the Guardians defeat the Hidden Ones and take the First Lantern, the crap really hits the fan. Ganthet uses the First Lantern's power to step through time and space into the cemetery where Hal and Sinestro are facing Black Hand. With his fellow brain-addled Guardians, Ganthet soaks Black Hand in energy, charging up the lone Black Lantern to become their tool against Hal, Sinestro, and the rest of the Green Lantern Corps. After the dust settles, the Guardians throw Hand into the Chamber of Shadows with the surviving Hidden Ones before locking them all up for future use. It's small, but sick detail that reinforces the Guardians' cruelty.

And then there's the Third Army. The Guardians - in their infinite madness - use their own genetic material to create a new creature. I hesitate to call it a 'life'-form because the Guardians make sure it doesn't have a heart or soul, just a direct connection to the Guardians' hive mind. Basically, the little blue guys are waging a war on free will, a frightening endgame if there ever was one.

Next month's Green Lantern #0 focuses on new GL, Baz. Up until now, I'd been confused as to how DC was going to shoehorn a new Green Lantern into the mythos, but after reader Green Lantern Annual #1, things are starting to make a lot more sense. Already, some have criticized this issue - and Johns' direction with the GLU in general - for being a rehash of previously tread ground. To that, I say what isn't? This year's amazing "Court of Owls" is based on any secret society trope, but that doesn't mean it can't be interesting and fresh. "Rise of the Third Army" promises to be a huge (if not long) event that will change the landscape of the Green Lantern books and the DCU at-large for a long time to come.

GRADE
A

Wednesday, August 29, 2012

JUSTICE LEAGUE #12

STORY: Geoff Johns
ART: Jim Lee and Scott Williams (et al)

I'm going to start this review off by saying that the kiss between Superman and Wonder Woman is a lot less 'awe-inspiring' than DC let on. In fact, one could argue that the reasons behind the titular tongue-tying should have been raised years ago, even decades. But more on that later. Justice League #12 wraps up not only the first year of the title, but also "The Villain's Journey", the second arc for the series that dealt with new villain Graves who was out to destroy the League and remake the world in his own way. The thing is, that phrase holds a significantly different meaning for Graves in the pages of Justice League than it normally ever does. While even I'll admit that using spectres of long-lost loved ones is a bit cliche, Johns employs this narrative strategy to get to the heart of the main issue with the team as a whole: the Justice League is not and cannot be held accountable for their actions.

The fight with climactic battle that opens the issue is only significant for Graves' vocalized thoughts. While having the team come face-to-face with dead loved ones sounds emotionally relevant, the whole ordeal comes off as trite after Graves weighs in. "I've destroyed the Justice League, but I'm not here to destroy each one of you," laments Graves as he watches them, a twinkle of glee in his eyes. The whole point of the League was for the sum to be greater than it's individual parts. Unfortunately, this isn't always the case. When you gather seven god-like beings together, it's a good idea to have someone around to ground them once in a while. While Steve Trevor was supposed to fill this void, his prior relationship with Wonder Woman hindered his ability to see the unbiased truths when it came to the League. However twisted and painful, Graves assumes the role of 'moral conscience', making the team question themselves for the first time since they banded together.

And that, dear readers, is where the real meat of this issue lies. The truth of the matter is, superheroes are not held accountable for their actions - they can't be if they hope to do their jobs well. The Justice League is an organization unlike any other on the planet, especially now that the 'New 52' rebooted most of the fringe teams out of existence. And while it might be cool to see costumed heroes battling aliens for a while, eventually, the novelty wears off and people want the truth over everything else.

They're not wrong for wanting it.

Johns does a fantastic job, this month, delving into philosophically-charged territory. And with the 'New 52' freedom under his belt, the characters get an interesting take on the subject - Flash insists that the League has to be better, while Batman sees the subjectivity of their situation. Green Lantern is the one who gets to the answer first: even though the League might not be perfect, it still has to try because the world needs the League. Because bad news always accompanies deed of sacrifice such as these, Hal Jordan resigns from the League. Citing his instigation of the fight between the Leaguers that aired across the world, Hal offers himself up as a scapegoat. The people of Earth get someone to blame, while the League gets to continue doing what they do, even though they know that the world could turn on them at any moment if they slip up again, even a little bit.

Wonder Woman and Steve Trevor (technically) break up again, sending Steve into fits of angry muttering and a final demand for Diana to leave, and a preview for the next year of stories looks like the League will have their hands full with Steve Trevor's A.R.G.U.S.-operated Justice League of America, a team that looks to be in direct conflict with the League proper, for more reasons than one.

Justice League #12 does an excellent job capping off a first year that saw the team come together and face more than just villains. Geoff Johns is slowly figuring out the team's voice and how they honestly fit into the greater DC universe. It's a difficult task, no doubt, but Johns has a long history with Teen Titans, and his pre-'New 52' work on Green Lantern included some of the characters best stories in years. Now, after taking the time to give us readers the basic stuff, it's time to go into new territory. Obviously, Superman and Wonder Woman's relationship is leading this trend, and coupled with Hal Jordan's resignation, we're sure to be in for an exciting 2013.

GRADE
A-